Wesnoth logo
Wesnoth Units database

Horseman Commander

(image)

Leaders of the border guards, mounted commanders are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth. Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from: Junior Commander
Advances to: Mounted General
Cost: 40
HP: 52
Movement: 7
XP: 80
Level: 2
Alignment: lawful
IDHorseman Commander
Abilities: leadership
(image)lance
pierce
8 - 3
melee
charge
(image)mace
impact
13 - 2
melee
Resistances:
blade20%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave420%
Coastal Reef440%
Deep WaterUNREACHABLE20%
Flat140%
Forest330%
Frozen230%
Hills240%
ImpassableUNREACHABLE20%
MountainsUNREACHABLE20%
Mushroom Grove420%
Sand230%
Shallow Water420%
Swamp420%
UnwalkableUNREACHABLE20%